Wolfenstein II: The New Colossus is embracing a wackier tone and embroiling all that with the coolest ‘what if’ story we’ve seen being employed. In a post WWII setting, the Nazi’s have won and have aligned themselves with the Klu Klux Klan to take over the United States of America. As somber as that may sound. MachineGames have taken into their hands to make the game as fun and weird as possible.
Look at that! That is a man tripping on acid talking to a cartoon chameleon! You telling me you’ll see that kind of stuff in Call of Duty? Ok this isn’t going to one of those ‘Call of Duty sucks!” articles, it’s not. I actually like COD and I think it’s a very mechanically sound franchise. My problem with COD and most modern FPS games for that matter is that they seem to forge they are video-games.
Wolfenstein II’s Creativity
A lot of these games go for the movie-style plot-lines, those same old copy paste rugged men in uniforms. With the exception of Black Ops (the first one) I don’t think I have ever been invested in the story and characters in a COD game. And same goes for other FPS games and franchises. They have the ability to branch out and do so much because they are not restricted to being the the bounds of reality, yet they continuously aim to make it that.
I’ll go on record and say that Wolfenstein : The New Order’s story did not impress me.
In fact it was the weak point in an otherwise very well executed FPS. DOOM 2016 and Wolfenstein effectively have brought back that old-school shooter genre and ushered it into the 21st century.Maze-like levels, plenty of secrets, focus on core mechanics, a sound story and just this general vibe of kickass-ness. And it’s such a fresh breath of air from the stale old one brought upon by modern soulless FPSs.
Now the story and setting caused quite the flame-war online. Many accused MachineGames as painting America as a racist place, while the alt-right were mad that they portarayed Nazis as the bad guys.
To both I say: WHAT
It’s a story! It is fiction. It’s not real. It is meant to represent a world where what could have happened if the other side won in WWII and what implications it would have had in the setting of America. Furthermore it shows how- realistically( as much as I want to avoid using this word) the Nazis would have taken over control in America. How cool it is to watch that without it having any implications in the real world!
Wolfenstein IIs Story in Bits
WARNING: SPOILERS. If you wan to go into the game completely blind, skip this portion.
The game is set in 1961 Roswell, New Mexico. After the events of the first game, we find our titular hero William “B.J’ Blazkowicz waking up in a U-boat that is under attack by- you guessed it Nazis. It is obviously clear that B.J Blazkowicz survived the nuclear explosion at the end of the first game. But he’s in bad shape, he’s broken and bruised and the first level of the game is as such too. B.J has to sit in a wheelchair and fight his way through Nazis. You also have half the health you usually would.
The game continues to show us that B.J has become public enemy number one and thus must don a disguise himself to navigate around the streets of America. He disguises himself as a firefighter and has to smuggle a Nuclear bomb in a fire extinguisher. Under this disguise you have to deliver this deliver the bomb to the owner of the diner Super Spesh. We also see part of this in the trailer- a great and tense scene by the way.
Then there’s some talk of aliens and Area 52.
Gameplay wise, its tough. And that is just what I like. We’ve been having our hand held for way too long and it’s time we got a good spankin’
The game comes out 27th of October 2017. Pre-order it now!